The song itself has had the main Fire Emblem theme integrated into it. "Mila's Divine Protection" originates from the game Fire Emblem Gaiden, being the second installation in the series. With Mila's Divine Protection (Celica Map 1).Orchestrated, slightly revamped and with a Latin choir added. The Fire Emblem Theme is more or less exactly as it sounds, the theme of Fire Emblem. Oddly enough, the players seem to "fall" back onto the roof shortly after entering the lava caves. The third and final transition brings the players down into a lava filled cave, where they stand atop a large stone balancing over the lava pits. After a short time, the castle rooftop caves in and the players fall into the interior, an area which appears to be a throne room containing breakable statues. As the name implies, the castle is currently under siege large flaming rocks rain down on the structure from nearby catapults. The stage initially takes place atop a castle surrounded by lush rolling forests. series, the stage is not set in a particular location in the Fire Emblem universe, but of a generalized theme of many of its games. Unlike most stages featured in Super Smash Bros. Brawl Fire Emblem Stages Castle SiegeĬastle Siege is the only stage in the game based the Fire Emblem series. If Critical Hit travels past the stages blast-lines, it will result in a Self-Destruct. Note: Sometimes on very large maps, Marth's Critical hit fails to KO. Note that the Final Smash is the only Marth attack with the "White Line Flash" associated with Falchion, the Regalia, etc. Upon striking, a Fire Emblem-esque health counter with 60 HP appears, dropping rapidly to 0. Marth's Final Smash, Critical Hit, causes him to dash forwards and strike a single enemy (multiple enemies if they are close enough) and deal 60% damage and (unless terrain blocks the flight path) an instant KO. For example, Marth's neutral attack without the tip of the sword deals 8% damage. A tip is to hit with the end of Marth's sword, in order to do more damage and knockback. Marth still relies entirely on his quick swordplay and ability to easily form combos. As a character, his appearance and moveset have been virtually unchanged from Melee, the largest differences most likely being the shortened length of his Falchion and the change in animation for his ability "Shield Breaker". Marth, the main character of Fire Emblem: Shadow Dragon and the Blade of Light and one of the main characters in Fire Emblem: Mystery of the Emblem and their respective remakes, once again makes his return as a secret character in the Super Smash Bros.